Interview: How Hell Is Us Shows the Human Cost of Violence and War
In our interview with creative director Jonathan Jacques-Belletête, we learn why the real monsters in Hell Is Us aren't just the Hollow Walkers.
May 30, 2025 | 08:00 EDT
Below, you'll find all of our latest gaming interviews as well as ones about the board games you love!! Our team plays (and is interested in) a wide range of games, and you'll see a wide range of different interviews across both industries.
In our interview with creative director Jonathan Jacques-Belletête, we learn why the real monsters in Hell Is Us aren't just the Hollow Walkers.
May 30, 2025 | 08:00 EDT
TechRaptor sat down with the art directors for Dune Awakening, Gavin Whelan and David Levy, at PAX East to learn how they brought Arrakis to life.
May 21, 2025 | 11:00 EDT
In an interview with TechRaptor, actress Masumi, the talent behind one of Assassin's Creed Shadows' protagonists, tells us how she brought Naoe to life.
April 4, 2025 | 09:00 EDT
We chat with Hazelight Studios' creative director Josef Fares on the journey from It Takes Two to Split Fiction, and the challenges of blending sci-fi and fantasy in a unique narrative.
February 13, 2025 | 12:00 EST
Check out our Scenic Gamer interview, where we talk with Noah, the man behind The Scenic Gamer Social channels. We get into his CRT setup and more.
November 21, 2024 | 09:30 EST
Last week we got to talk with Briana White, VO for Aerith in the Final Fantasy VII Remakes, about life with Aerith, meeting fans, what she hopes for the future, and her award nominations.
November 19, 2024 | 01:03 EST
In our Inside Asmodee interview with Julien Sharp, we learn the in's and out's of running a gaming business at what is, essentially, the CEO level!
November 13, 2024 | 12:00 EST
We spoke with Kyle Shire and Alex Uboldi about Queen By Midnight Quarter Past's release brings with it new princesses, play styles, and features
November 4, 2024 | 09:30 EST
In our interview with Toby Sarnelle, designer of the new Tend Board Game, we chat design ethos, his journey, and advice for would-be designers.
October 29, 2024 | 11:49 EDT
Last week we got to sit down with Titmouse founder, Chris Prynoski, to talk about their upcoming TTRPG Drunkards, Druggies, and Delinquents.
October 24, 2024 | 12:00 EDT
TechRaptor sits down with actor Anjali Bhimani to learn about her involvement in Sunderfolk, the upcoming game from Blizzard co-founder Mike Morhaime.
October 23, 2024 | 08:00 EDT
Last week we caught up with DM Frankie and player KP of 11 Studios to talk about Camp Rend, the upcoming first season of a Horror TTRPG Anthology show.
October 7, 2024 | 06:14 EDT
TechRaptor talks with Offbrand Games to learn more about the recent uptick of influencer-led game publishing studios.
October 2, 2024 | 02:16 EDT
We had a chance to hear from the cast of The Legend Of Vox Machina about how they approach story changes, being back in the recording booth, and a brief update for The Mighty Nein.
September 30, 2024 | 10:34 EDT
We Talked to Dragon Age: The Veilguard Game Director Corinne Busche about player choice, companion relationships, and of course romancing those companions.
September 19, 2024 | 11:00 EDT
Ahead of her debut at the Twenty Sided Tavern we caught up to talk with Felicia Day about Improv, stage acting, and hints about The Guild in 2025
September 18, 2024 | 10:00 EDT
We spoke with Let Me Finish Director Warren Arnold about creating Party Packs, Let Me Finish, and how they approached a "naughty" party pack.
September 12, 2024 | 01:30 EDT
Last week we got to talk with Ify Nwadiwe and Jacob Wysocki about the finale of Never Stop Blowing Up, being the GM, and improv tricks in a role-playing game.
August 28, 2024 | 08:00 EDT
With the conclusion of the thrilling Never Stop Blowing Up available we sat down to talk with Izzy Rowland And Alex Song-Xia about the insanity that took place in the dome
August 28, 2024 | 07:30 EDT
I had a chance to talk to Dimension 20 creator and GM of Never Stop Blowing Up, Brennan Lee Mulligan, about homebrewed mechanics, character choices, and his own favorite action movie.
August 28, 2024 | 07:00 EDT
Last week we got to talk with Jasper William Cartwright about the creation and goal of 12 Sided Studios seeking to "democratize the creative space and give the keys to the creator"
August 12, 2024 | 09:00 EDT
We spoke with Taliesin Jaffe, co-founder of Critical Role, about the apocalyptic events occurring in Critical Role Downfall. Hear how he created Asha, what she could have been, and what Ashton thinks of the whole thing.
July 19, 2024 | 12:00 EDT
This week we got to talk with Cyrus Nemanti about his upcoming Vampire Therapist game where you'll identify cognitive disorders, learn a lot about yourself, and meet vampires from history.
June 14, 2024 | 09:00 EDT
We chat with the developers behind Skydance's Behemoth, and deep-dive into the game's physics-based combat mechanics, player choice, and customized experiences.
June 4, 2024 | 10:05 EDT
We talk with Felicia Day about her new 3D Printing project, FeliciaDay3D, models on offer, and the importance of inviting new creators into the space.
May 31, 2024 | 10:00 EDT
Recently, we sat down with the developers of Backwards RPG about their recent Kickstarter campaign, and the joys and challenges of growing a horror series.
October 28, 2023 | 02:20 EDT
In our Descent Betrayer's War Interview we spoke to lead designer Philip D. Henry about what went into crafting the tabletop game's first major expansion
September 26, 2023 | 11:00 EDT
With our Warhammer 40,000: Rogue Trader interview with Owlcat Games, we got a look at the game 80 hours in, and learned more about the story and gameplay
August 24, 2023 | 12:45 EDT
We at TechRaptor have a conversation with Alchemy RPG CEO Chris Eddie about their VTT, and the challenges of approachability.
May 26, 2023 | 11:00 EDT
We interviewed the team behind The Healing Dice to learn more about these dice with organs in them and the power of being an organ donor
February 28, 2023 | 04:42 EST
Recently, we sat down with the developers of Witch: Fated Souls 2E about the design challenges of dark and mature shared storytelling.
November 11, 2022 | 01:44 EST
SolForge Fusion, from the minds of Richard Garfield and Justin Gary, has now released and we were lucky enough to speak about what makes it unique.
October 25, 2022 | 12:05 EDT
We sat down to talk with the creative voice behind the pastoral horror shared GM TTRPG, Under The Autumn Strangely with its creator Graham Gentz.
September 12, 2022 | 11:00 EDT
We sat down with Steamforged Games about their newest kickstarter, Epic Encounters: Local Legends, and the shift to TTRPG adaptations of beloved properties.
June 29, 2022 | 12:00 EDT
With the release of Stranger Things Season 4, we talked with Chris Perkins about the enduring legacy of liches and its progenitor, Vecna The Whispered One.
June 6, 2022 | 11:00 EDT
We sat down with the lead designers at Backwater Games about their newest Kickstarter TTRPG Project, Backroads, and their creative process.
May 24, 2022 | 12:00 EDT
Uppercut Games, known for Submerged and its recent sequel, Submerged: Hidden Depths, focuses on relaxing experiences -- but they're not always easy to make.
April 20, 2022 | 11:00 EDT
We talk with Para Bellum Games about the newest faction to join their rank-and-flank tabletop wargame, Conquest: The Last Argument of Kings.
April 15, 2022 | 12:00 EDT
We sit down to talk to FLYOS' own Thomas Filippi about his studio's upcoming World of Darkness board game, Werewolf The Apocalypse: Retaliation.
January 28, 2022 | 11:00 EST
We sat down with some of the art team behind Flying Wild Hog's upcoming free-to-play shooter Space Punks to talk about the game's unique visual style.
July 12, 2021 | 12:00 EDT
We talk to the team at Mantic Games about the upcoming supplement, Seas Aflame for the nautical wargame Kings of War Armada, along with finding out the next factions.
July 3, 2021 | 12:00 EDT
We chat to the Modiphius Team about the newly released Elder Scrolls Online Character Pack for Call to Arms, and where it fits into the timeline.
June 8, 2021 | 11:00 EDT
Jack Berkenstock Jr. talks about how tabletop gaming eases anxiety as well as how players can make their tables more welcoming.
May 28, 2021 | 11:00 EDT
I sat down and played a demo for The Ascent. Then I had a chance to talk with the developers about working on a game of this type.
May 24, 2021 | 12:00 EDT
Carnevale is a narrative skirmish game, set in the streets of Venice. We chat to a veteran player about how to get started in Carnevale.
April 17, 2021 | 12:15 EDT
I spoke to Lost Words: Beyond the Page developer, Mark Backler, to speak about how his new game takes players through the grieving process, one platform at a time.
April 9, 2021 | 12:00 EDT
Tactic Studios is on the cusp of launching their first full 3D game after years of iterating upon an engine built with 2D pixel art in mind. TechRaptor had the chance to interview Jesse Attard about the game and the company's proprietary Immortal Engine.
April 2, 2021 | 12:00 EDT
An Avatar RPG carries a lot of expectations and concerns. After spending some time with the creative minds behind it, those concerns are dampened.
March 11, 2021 | 11:00 EST
We chat to Mark Latham, the designer of the upcoming Lasting Tales, and preview Fantasy Series 1, the upcoming miniatures that work with it.
February 27, 2021 | 12:00 EST
Warhammer Mordheim was a fantastic skirmish game released in 1999. We chat to its creator Tuomas Pirinen about its ongoing community support.
February 22, 2021 | 12:00 EST
We recently had the opportunity to speak to Sarah Finnigan, an artist who worked on Magic: The Gathering Kaldheim, and we got some delightful answers
February 15, 2021 | 12:00 EST